Multi-player simulations can be powerful tools for teaching in classrooms by allowing students to collaborate using a network of devices and displays. For example, the 4Decades Climate Leaders game has been successful in engaging managers in discussions about global climate policy.

However, there currently aren’t any online game engines or frameworks that specialise on this kind of distributed, co-located real-time game play. Custom solutions are difficult to engineer and are often limited to local networks or special hardware. This project set out to build a web-based framework that makes games like Climate Leaders accessible to a large audience around the world, using commonly available, browser-based technology.


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